In the BattleTech universe, the medium 'Mech is the workhorse 'Mech of most armies . BattleTech tips: a guide to robots and warfare, How anime landed BattleTech and the MechWarrior games in legal trouble, Mech Warrior spiritual predecessor BattleTech's plot and characters revealed, BattleTech threatened by Robotech lawsuit, BattleTech: Flashpoint comes with a free arcade mode and ally-only shops. Remaining in motion is still the Locust's best defense. As a fast strike 'Mech, Wolverine 6R is a reasonable choice. I'm partial to the Pillager from the IS, the Turkina from the clans. The Atlas is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. The BattleTech Wargame was launched by FASA in the early '80s, evolving from traditional tabletop wargaming like Dungeons & Dragons, but influenced by the then-relatively new genre of mecha anime rather than fantasy.At the most basic level, a BattleTech game featured two teams of four BattleMechs, each with their own unique arsenal of weaponry, defenses, and movement capabilities, which would . BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, youll rarely if ever be fielding the ideal mix of Mechs. These mech building tips should provide you with plenty of guidance for crafting your ideal mech. A word to the wise: Don't scrap, ever. Mated with a pair of Medium Lasers, the 4G's AC/20 is capable of cutting down enemy BattleMechs with brutal efficiency. Possibly the only thing scarier or as equally scary is mechs you recognize because of their paint jobs. Privacy Policy. A BattleMech (often abbreviated 'Mech, although that could technically also refer to IndustrialMechs) is an armored combat vehicle of roughly humanoid shape, standing 8 to 14 meters tall and typically massing from 20 to 100 tons. 10. Aside from its LRM-5 rack, the 5H is dedicated to energy weapons. Archangel Infernus is first tier in a brawl, if not in a duel. #10 Draigan Apr 28, 2018 @ 11:29am Originally posted by VDC-PitchBlack: Yeah, but that MegaMek bot will just keep plodding ahead so the Hellstars who are outnumbered are going to get themselves into their enemy's preferred range. With an Initiative of 1, assault 'Mechs take action last in a round. Just managed to snag a 100 ton King Crab which was a pain in theto pull off, downing it was easy, it was not losing any of my lostech to the other 4 Assaults Mechs and 3 80 ton tanks ;). The following 6 pages are in this category, out of 6 total. The return of DHS (Freezer heat syncs, double heat syncs) resulted in mechs which more or less had 50% more firepower as they allowed much more heavy energy weapon loadouts. Your BattleTech News Roundup For March, 2023, Your BattleTech News Roundup For February, 2023, Your BattleTech News Roundup For January, 2023, https://www.sarna.net/wiki/index.php?title=BattleMech&oldid=950167. I can't pick a single "best" mech, but probably the one I use most often is the Wolverine 8C. TR1 Wrath. The armament is decent, with an AC/5 for longer range attacks, and an SRM-6 and Medium Laser for closer-in attacks. Slow, plodding, but very heavily armed and armored. Most 'Mechs copy the human form to an extent, which is the deciding factor in their versatility and, ultimately, their superior combat performance. Many missions in BattleTech, particularly story missions, will focus on straight up showdowns between lances, and this is what you want brawlers for. Also over the open comms you hear ranting about HONAR AND BATCHALS. Armed with two LRM-15 racks and four Medium Lasers, it is also one of the few Heavy 'Mechs equipped with Jump Jets. Light Mech. The fastest medium 'Mechs often serve as command units among light 'Mechs with similar speed. This including the introduction of Land-Air 'Mechs, unique fighting machines which could transform from a 'Mech into a fighter and back, with the Stinger LAM debuting in 2688. Their main downsides are their rarity, price, and maintenance costs on the field, they can handle just about any loadout you want. They can project tremendous firepower, and perform best as the spearhead of frontal assaults or in defending entrenched positions. And of course, it still has the jump capability it's always been known for. In the few years the Hell's Horses have utilized it, the vehicle has received mixed reviews. [6][7], The other major powers coveted the Hegemony's new BattleMech, and set about trying to acquire it themselves. By removing the LRM-10, two additional Medium Lasers and four additional heat sinks could be mounted. [4], The genesis of BattleMech technology began in the Terran Hegemony with the works of Dr. Gregory Atlas, the leader of a top-secret Hegemony Research Alliance Department project known as "Operation Musclebound" at the University of Zimbabwe. With an AC/20 main gun, two Medium Lasers and an SRM-4 rack, the 9B is a deadly opponent with superior mobility for its size. The 6R Warhammer is a legendary 'Mech that's often found in the thick of combat, hurling PPC bolts at its foes. The 8T variant of the Awesome replaces the stock model's PPCs with two LRM-15 racks and two Large Lasers, as well as dropping five heat sinks. Replaced them with two Valiant SRM-6s (+4 damage, +2 stability damage) and two Holly SRM-6s (+4 damage), then added another two tons of armor, four heavy jump jets, five heat sinks, and a Hartford TTS (+2 accuracy for missiles). The Federated Suns sometimes field whole lances of Javelins, but more often you'll see them used as ambushers or to deal finishing strikes to enemies with exposed systems. The BattleMaster and Cyclops are well-known command 'Mechs, as both have above average electronics packages geared towards command & communication while maintaining heavy weapon payloads. IndustrialMechs have occasionally been modified for war when normal 'Mechs are out of reach (most often in the MechWarrior: Dark Age saga), although the modified WorkMech is usually far less capable than a BattleMech of the same tonnage. Then your lancemate takes two PPC shots to the chest from across the battlefield. Well go over a few general principles to bear in mind, but its important to remember that these can always be superseded in certain circumstances. With a PPC, two Large Lasers, and four Medium Lasers, the Black Knight has devastating firepower - and equally devastating heat buildup. Capable of cleaving a Mad Cat in half! The dissolution of the Star League plunged the Inner Sphere into centuries of interstellar warfare soon known as the Succession Wars, a technological and cultural dark age in human history. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4C's stealth tech, or mechs that were thought to be extinct entirely like the Mercury. The following table shows the effective and max ranges of each of the weapon types (Measured in 30 meter tile increments). But building your lance the right way and picking the missions best suited to your lance is just as important if not more so than proper positioning and timing in a fight. The JagerMech S is a Heavy 'Mech specializing in long range direct fire. All rights reserved. Not remotely. The concept was much maligned for sacrificing the overall versatility of BattleMechs and the early designs, notably the Scorpion and the Goliath, proved flawed, being notoriously difficult to maintain and highly susceptible to breakdowns. Common medium 'Mech designs include the Phoenix Hawk, Vindicator, Centurion, Shadow Hawk, Griffin, and Wolverine, and the Clan designs Nova (Black Hawk) and Stormcrow (Ryoken). There are many battlemechs in Battletech, divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. It's almost impossible to find those anymore, though. These 'Mechs are generally used as scout 'Mechs and anti-personnel units instead of frontline combat duty, but some are designated combat 'Mechs with relatively heavy armament. The Zeus 6S is an unusual BattleMech. While I agree that there really is no "best" mech one that I do find a lot of use for is the Lightray. followed by the Talon. After assaults, individual pilots in notable mechs made the biggest impact. The known standard Omni configurations of the Ares are called "Hades": "Hera": "Zeus": "Aphrodite", and "Hephaestus". There are AgroMechs, ForestryMechs and LoggerMechs, LoaderMechs, MiningMechs, and many other types for many different industries including even armed SecurityMechs. Covering the vast majority of the types of BattleMechs, bipedal 'Mechs come in three types: Humanoid-type BattleMechs with knee-joint legs are the most commonly encountered BattleMechs; iconic 'Mechs of this kind include the Wasp, Phoenix Hawk, Warhammer, Atlas and Summoner (Thor). This is typically where most of the QuadVee's weaponry is housed. Few Assault 'Mechs mount Jump Jets, but the Victor 9B is one of them. A respected and feared Medium 'Mech, the Hunchback 4G is a platform built around its primary weapon. As such, it can be found in front line service in all major armies. The main weakness of the 5N, however, is its paper-thin armor. Envoie-moi un message! High ground speed is mated with satisfactory Jump Jets, allowing the Wolverine to rapidly flank enemy forces. Warrior House Hiritsu Catapult-K. Credit: Jack Hunter. While almost as quick as the Spider and Locust, the Jenner is much more heavily armed, with four Medium Lasers and an SRM-4 rack. The Griffin 4N is an old Star League model that was among the most versatile 'Mechs in its heyday. what say yal. Unfortunately, the 5A still runs too hot for most pilots. Its creation was a means for the Clan to bolster its touman. If youve spent any significant time with Harebrained Schemes BattleTech youve undoubtedly had a sense that just as much of the game takes place in the MechLab as on the field. Cyclops 10-Qs are strong support units. Feel free to tweak at your leisure, though. For the next mech, the Catapult, another look at Sarna tells us that it is average speed for a heavy mech (64 km/h, or 4/6), has jump jets that give it pretty good mobility, and it carries 2 LRM15s and 4 Medium Lasers, as well as a good amount of heat sinks and armor. Assisting the pilot is the Diagnostic Interpretation Computer, which among other functions takes information gathered by the Sensors and other systems and presents it to the pilot in an understandable format. The UrbanMech R60 was designed for exactly what the name implies: combat in dense urban areas. impressive mobility, intuitive weapons load, decent armor. I want to nominate a light mech for among the most powerful. BattleTech is as much about improvisation as tactics, so building your lance needs to be fluid and flexible. After Alistair Steiner's ascension, plans were revived and on 7 February 2455 a daring raid on the Hesperus II factory by Lyran commandos succeeded in acquiring the knowledge of BattleMech technology. Assault BattleMechs are the champions of the battlefieldwalking walls of armor and weaponry. Capable of delivering sustained heavy fire over long ranges while retaining adequate mobility, they are formidable and powerful foes. Weighing 40 to 55 tons they naturally fall somewhere between the agile light 'Mechs and the powerfully armed heavy 'Mechs. Looking for an official answer? Suggested chassis: Vindicator, Hunchback, Kintaro, Cataphract, Orion, Stalker, Hatchetman, Crab,Warhammer. 30+ damage at L&S ranges. unoffically it would have to be the FLC-8R Falconer. While other roles will try to move around the periphery of the fighting, brawlers are the Mechs that youll want dead centre, as your gunslingers. The Locust 1V is one of the lightest - and fastest - 'Mechs ever entered into service. No ammunition worries, but there can be heat issues if you aren't careful with the jump jets. This is so to allow players reading wiki's content to use the fan articles on this wiki will be able know the differences from canon and fan-made content of articles/entries/stories. One of the best mid-range C3 spotters in the game. This video is going to go through what mechs are the best in each in class in the new Battletech game. [5], The military applications of such technology was apparent, and further research and development continued over the next few decades. 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