Similar to researching new aircraft, you select one of these upgrades to research, and then gain RP towards unlocking it each time you fly the aeroplane. The first two groups of upgrades allow your plane to fulfil the Olympian ideals of Faster, Higher, Stronger. Are you flying in Simulator mode? I'm wondering if u can switch between missiles. Ammunition unlocks are what I like to unlock first, "Offensive 7mm" in the above screenshots. That certainly works better with a joystick; Arcade and Realistic mode simplify a lot for mouse control. The GF spawn system will still deduct spawn points from you and treat it as spawning back in in a vehicle of the same type. It's super confusing but worth it for multiple missiles! One think to note about blowing up ships is that for the most part you have to physically hit them rather than splash them. There's also "Switch Radar Search on/off" which I think you also need to key-bind. By My question is this: am I dumb and completely misunderstood what happened in the videos I saw or am I dumb and I did it the wrong way? For a brand new plane, you wont be able to change any of these. How can you do this? All trademarks, logos and brand names are the property of their respective owners. The weapons on your planes in hanger are part of the current MM process for team member selection. just keep disassembling them, basically you get like 8 free disassembles (to get repairable parts or material) and then once you used them all you can start assembling them, although it means you have to grind for the material now with the only way to get material is by earning a loot box per 2500 points. No more guessing which bomb drops first if you don't remember. Ok. Well I'm a complete idiot. Processor: Core i7 (Intel Xeon is not supported). Learn more about our. I then discover that I also need to assign a key to the 'Exit selected weapon mode' option to be able to fire the missile I have chosen using the 'Switch secondary weapons' option, because whilst I can lock the target, I cannot fire either missile unless I have pressed the 'Exit selected weapon mode' key. Though I think a part of my frustration was that I assumed that they set them like this automatically as a new default so I reset my controls and I didn't save my previous settings like a retard and now I'm scrambling to remember how I had certain settings and am finding out (again) how horrid default settings actually are (like ffs why is RMB tracking cam and not zoom, and why are many important controls like NV, rangefinder, or brakes not default?). I wouldn't hold my breath waiting for it to come in near future though. When I brought up this topic he didn't know that you could change planes/load outs either so I guess they haven't. I found that to be a pretty good way of doing air superiority, but it falls apart as soon as you try to carry rockets, bombs, and whatnot. That never occurred to me. This differs from other laser-guided missiles, in that the missile is guided by the laser beam itself rather than guiding towards the reflection of the laser on the target. Regarding weights, just to confuse things metric and imperial weights are used by different nations (e.g. In War Thunder, television-guided missiles refer to a class of missile guided by "optical contrast seekers". I can do it on DS4, look at the control binding section illustrated here. If the laser illumination lights up again they will proceed to follow the laser light. All trademarks, logos and brand names are the property of their respective owners. Attack drones feature a similar view. Other times I've done it, switched loadout, and not received my new secondary weapon. Quick question, how is it one -consistently- changes armaments during an RB game? 20112022 Gaijin Games Kft. You can click the edit button down the bottom of your post. 20mm [LMB], 7.92mm [RMB], & 37mm [SHIFT+LMB] on the Hs 129 B-2). Note that upgrades are a one-off cost but you have to purchase non-default secondary weapons and ammunition with silver lions each time you use them. Once launched, the missile will attempt to keep itself in the centre of the beam that is projected out from the launch platform. Switch r adar search on / off. War Thunder will soon feature customizable aircraft weapon setups, including asymmetrical loadouts. In a Domination battle you could start in your lowest rank fighter and have a crack at capturing the closest airfield (lowest rank so it isnt too great a loss if you misjudge the approach and crash a bit), or pick a bomber, head for the enemy airfield as fast as possible and hope to catch one or two of the capturing team on the ground. A bit of a muck around but sure, it works so what ever. The minimum supported resolution for the game is 720p. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Here's the settings: I highlighted the ones to switch/fire with. 20112022 Gaijin Games Kft. . Your email address will not be published. No humiliation involved here. Without steering input from the player, the missile will behave like a simple unguided rocket. And the warning about unbound actions is kind of redundant now that this is a thing, wish there was a way to disable it. You had no way to know without asking. When you select the plane in the mission or under modifications at the menu screen, there will be a drop down menu for Secondary Weapons, where you can select, bombs, rockets, torpedoes or additional guns depending on the plane. Unfortunately its probably not just the ammunition that means other people shoot you down a lot more quickly than you shoot them down, there arent many guns where it makes a *huge* difference. However, half of the games I'm not prompted to return, and the other half my new configuration doesn't equip. Someone please help me because I am ****ing lost. No you don't use the "exit selected weapons mode" to fire the missile. By 20112022 Gaijin Games Kft. To begin with, familiarise yourself with the following controls: To set up the weapons selector, you should first bind the "Fire primary weapon" control. Like, a way to switch between Aim7 and Aim9 whilst still being able to press SPACE for bombs and Left Click for guns? I just assigned a key to switch weapon mods, and assigned the firing of secondary weapons to my usual missile key, that way i switch between missiles with one key, and fire them like i always did, simultaneously, i assigned my usual gun key to primary weapon, making it so i can also use my guns while selecting a specific missile. Bombs and rockets (even big ones) that blow up near a ship generally do nothing or negligible damage. Alright sorted, to choose what missile I want, I press the 'Switch secondary weapons' key, and then to be able to fire that missile, I need to exit the selected weapon mode. Issue 3 of the War Thunder Community Magazine. "Swith secondary weapons" well done Gaijin for once again proving you do zero quality control. So outside the mode you have e.g. Introduction THE SHOOTING RANGE #306: Custom Weapon Loadouts / War Thunder War Thunder. War Thunder is a vehicle combat game developed by Gaijin Entertainment. Semi Automatic Command to Line of Sight (SACLOS), Air-to-air missiles#Command guided missile controls, [Devblog] New features upcoming with the "Ixwa Strike" update - Tactical air-to-surface missiles, [Devblog] AGM-12B Bullpup: They can't dodge, https://wiki.warthunder.com/index.php?title=Air-to-ground_missiles&oldid=158840, Keys to control the yaw (side to side) movement of the missile, Keys to control the pitch (up and down) movement of the missile. 1kg = 2.2lb, so as a very rough rule of thumb you can multiply or divide by 2 to get a general idea of comparative bomb loads, or type a phrase like 500lb in kg into Google and its handy-dandy converter will give you a more precise figure. After youve kitted yourself out with new weapons and ammunition on the upgrade screen, you can change the load of your plane before going into battle using the Secondary Weapons and Offensive 7.62mm options on the initial map/select screen. If I fire unzoomed I get salvos, if I zoom in I get singles. Nothing to see here! Depending on the plane your using you might have bombs + rockets for one or the other. I unlocked the Sparrow missiles. Valve Corporation. A tag already exists with the provided branch name. Like on the Panzer 38 I'm pressing space but I can't fire the other MG. . Infrared homing missiles are similar in use to TV guided missiles, but feature an infrared imaging system instead of the optical camera, allowing heat sources (such as tanks) to be more easily differentiated and locked onto in cluttered environments and under low optical visibility conditions such as night-time. 3.Or go to menu and press "abandon plane". That might be what has been confusing me, i dont believe ive had enought spawn points to spawn another fighter since the cost jumps up. So then I expand the loadout, I add the 20mm cannon back into the mix, and discovered that whilst I can use the 'Switchsecondary weapon' key to change from the Aim7 to Aim9, when I press the 'Exit selected weapon mode' to fire the missile, it goes back to having the aim7 selected instead of the aim9. Both are IR guided. The last two times I've done this I was not allowed to return to battle. 20mm or 12,7. Thanks from my side also. Depending on what everyones flying its quite possible theyve got much bigger guns (e.g. Flying the Phantom FGR. Spot ground targets with my MG C. J out and waste spawn points. but is there a better setup? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Thanks, at the price of complete embarrassment I now know more than I did 5 minutes ago. Advanced laser guided missiles can operate even when the laser illumination is stopped and will continue its flight path on inertial guidance. Machine guns. Wait and hope an enemy plane shows up. : SPACE = Bombs, KEY2 = AAM, KEY3 = AGM, KEYx = etc Then switching into the mode you have: SPACE = Bombs (if selected), SPACE = AAM (if selected), SPACE = AGM (if selected), SPACE = etc. All trademarks, logos and brand names are the property of their respective owners. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Depiction ofany real-world weapon orvehicle inthis game does not mean participation ingame development, sponsorship orendorsement byany weapon orvehicle manufacturer. Here's the settings: I highlighted the ones to switch/fire with. Powered by Invision Community. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. 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