Stacks in duration. This condi build is great if you want to solo champions. Clones are long-lasting illusions that deal little damage, but they will persist over time as long as the player is in combat and the target is alive or until they are destroyed by either an enemy or the player themselves by Shattering. . Namely, permanent Fury, Quickness, and 21~ Might, with 0 boon duration, thanks to the Illusions trait line. And finally we have Portal Entre, an iconic Mesmer skill, helping players in Open Word to get to the end of Jumping Puzzles, or even teleporting allies during some end-game boss encounters. What profession do I choose? It's easy! All rights reserved. Because there are no defensive support builds for Mesmer, Inspiration in PvE is rarely played, only Open World builds can benefit when swapping to it to defeat particularly strong enemies, traits like 322 are very good for that, Sympathetic Visage and Restorative Illusionsfor additional condition cleanse and heal, and Illusionary Inspiration for decent healing. This build is more offensive, less defensive than the one above, and may not be able to solo Champions and tough Veterans as well as the condition build, but is better at Dynamic Event farming and dungeon leveling. Raids? Inflicting daze also causes 5 stacks of vulnerability for 8 seconds. Sword/Pistol - This was a hard choice. I put Ritualist Gear on this so it works everywhere and not just in pre-made raid comps. Fixed a graphic error on mesmer phantasms when wearing Zodiac armor. There is a lot of Synergy in the choices I made in terms of traits and I will go into that now. Updated all phantasms and clones available to the mesmer to ensure they activate within their range. Immobilize nearby foes. 10% of your toughness is given as a bonus to condition damage. Regenerates health. The main power damage weapons Mesmers can wield are Greatsword, Swords, and Focus, while more condition-focused weapons are Scepter, Torch, Pistol, and Staff. There are only two known ways in the universe to level a mesmer without wanting to hang yourself by your toenails by level 10. The chaos storm is amazing and chaos armor is extremely helpful for longevity. He peels them off extremely quick and is on a relatively short cooldown. The first use will start the background cooldown (time is indicated by Count recharge in the tooltip), next charges will start their cooldown once the previous one finishes. The boss has a devastating melee dagger combo which is why I'm always hanging back, letting my illusions tank, and only engage in melee when the boss is using the bow or is stunned. X damage per attack increase. Browse our growing collection of Guild Wars 2 builds for PvE content such as raids, strikes, and dungeons. It was a shatter/legion combo build. Stacks in intensity. I.E. Our curator decided this build is in the current metagame regardless of rating. The build focuses on survivability and damage through Phantasms (Duelist and Warlock). Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. 2 hours ago, Blood Red Arachnid.2493 said: On 8/28/2022 at 7:08 PM, Justine.6351 said: On 8/30/2022 at 11:06 AM, Blood Red Arachnid.2493 said. If all charges are spent the skill will return to its original mantra form. If you dont know anything about Guild Wars 2 profession, and you maybe are looking for a short comparison, check out our introductory guides: Mesmer plays around summoning Illusions, which are created during combat, and when used in certain ways, they can provide a lot of personal damage or team-wide utility, or can be sacrificed to deliver powerful attacks. Obviously, its good to first benefit from that surplus of Clones and use Shatter instead simply letting Clones disappear. Revealed is an effect applied when stealth is broken, for example by entering combat or exiting a Shadow Refuge circle prematurely. The Mesmer class specializes in causing mayhem and confusion while dealing both massive and condition-based damage. And don't worry about balance patches, any unfavorable balance patch can be mitigated by altering some armor/trinket stats here and there, maybe swapping out a certain type for another, while not touching your build skills/traits at all. Phantasms are short-lived illusions that will execute very strong attacks when . Too bad you can't see behind the maskto know whether I'm secretly laughing or not. Taunt is a control effect that forces the affected target to run towards the source of taunt with all skills except stun breakers disabled while using their auto-attack skill. @killahmayne.9518 said:Are phantasms any good for mesmer, or are they trash? Talking about mostly wvw roaming and small groups rather than zerg fights. As this is a Shatter, it will consume active clones, with the duration of the split increasing with each clone shattered. While it is meta class, only a few Chronomancers are needed per squad. Stacks in duration. +50 precision while wielding a one-handed sword or a spear. This is how to stick it out. 15 Points gave me deceptive evasion creating an illusion when I dodge. Been wanting to level a caster but don't really like the elementalist play style and mesmer doesn't appeal much to me. You can try to run more tanky builds, especially for WvW commanders. Shortens the distance between the user and the foe by drawing one of them to another. Your weapons can vary, but youll want to run a Sword and Sword combination and a Focus in your second weapon set. The second hit will Daze the second target for 2 seconds. To further enhance Mesmer's self-sustainability and group healing, and to make up for lack of group Regeneration, we will also improve the Grandmaster trait in Inspiration line: Illusionary Inspiration Summon an illusion heals and grant Regeneration to allies around you. Duelist is the strongest of the phantasms, and with 8 shots to proc bleed, he is a nightmare. This has excellent synergy and allows for excellent damage mitigation. Physically pushes foes away from the player and interrupts them. Phantasmal Disenchanter is key to the build as a source of damage and boons through traits. Immortal Virtuoso. Mesmer is a confusingbag of worms, until you play it for 300 hours you wont understand the true beauty of the class. Allows the user to be invisible to enemy players and avoid being spotted by enemy NPCs. Phantasms grant regeneration to nearby allies. 80: 20/30/0/10/10, Alternate Staff//Sword/Sword Version (less damage, more defense), 6. Causes the target to run directly away from the caster. All other trademarks are the property of their respective owners. Cooldown reduction and survivability traits take precedence over damage, b/c at lower levels your illusions tend to be squishy, and dead illusions do zero damage. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? Shattering is the purposeful destruction of your Clones (not Phantasms) for a specific effect. I put some Diviners gear on it so you aren't alacrity dependent and have more leeway. Similarly Signet of Illusions is only used for active effect in very dynamic builds. Healing Skill should be the Signet of the Ether as it heals you passively when illusions are summoned and reduces phantasm skill cooldowns. The first, Clone Cripple Bomb, is explained here. If you start at max range (1200) and cast MB first, then Phantasmal Berserker as it flies through the air, and then Mind Stab, all three will hit the target at the same time, resulting in a large damage spike. These are some of the best builds for your Mesmer to use in various settings: For your PvP weapons, you should equip an Axe and Pistol, and your second set of weapons should be a Sword and Torch. All posted materials are freely distributed. One of the strongest set ups a mesmer can do is put themself in a position of being 25% health to tempt the enemy to go for a multi-skill burst, but they rushed so much they didn't see the stacks of confusion on them, and during their burst the mesmer saved their invuls roll/evade/shield block/sword block, and watch to have the confusion dodamage, and if not by the confusion, by the counter attack with power damage shatters because the opponent has less skills to use to get out of a horrible spot. Illusions inflict bleeding on critical hits. Stacks in duration. Phantasms are temporary, translucent purple illusions in the caster's image, carrying weapons based on the skill that created them. Regeneration (4 s) Interrupts, immobilizes, and incapacitates foes for a short duration. There is no better way to do this than watching Mr. Prometheus's Comprehensive Mesmer Guides [1], [2], [3], [4]. You can also improve your Shatters with Shatter Storm and Master of Fragmentation, which is especially useful in PvP. Knocked down foes fall to the ground. Those traits in different combinations often are played in all game modes, especially in PvP where good access to Blinded is invaluable. Aurene's Rending. Focus your stats on Power, Precision, Toughness, Vitality as you level. Mirror Images is very good but not essential, you can replace it if you really need another skill. Also, familiarize yourself with GW2's general combat mechanics if you're not already. Image via ArenaNet. Stacks in duration. Interrupts and tosses a character into the air. Stacks intensity. Good breakdown and as a Mesmer arming yourself with multiple builds so can tackle any scenario is the best approach. Very high direct/burst damage2. 15 points grants me 2 seconds of protection when I gain regeneration. Strikes? 70: 20/20/0/10/107. With this build, your goal is to keep phantasms up and not shatter often. The other reason is clones dont generally live more than Id say 1-3 seconds in wvw at best so again IH ambush damage is extremely limited. Feedback makes the archers shoot themselves to death. Power Chronomancer is a powerful solo build with great boon uptime and damage. Good examples of standard playstyles, I think gear is the most flexible part of building a Mesmer (maybe not Virtuoso though). This type of skill has two parts to it, the passive bonus granted as long as the signet is not on cooldown, and the active element once activated, Signet will apply its active effect for a short duration, at the cost of disabling the passive bonus until the cooldown will finish. This build revolves around spamming Phantasm skills to both do damage and gain boons. [&DQcBHRgaKDUjDyMPzxJpAWsBawGPAY8BvAG8AQAAAAAAAAAAAAAAAAAAAAA=]. Fill the gaps with and auto attacks but never interrupt the chain as the damage is heavily loaded into . Here's an updated build video for the Phantasm Mesmer. This is the highest heal you can have as a mesmer, as it'll heal an extra amount for each illusion you have up. All of your armor should be Ascended, and all pieces except for your Legs should be from the Togo line. Shoot a beam at your foe. Then swap to Sword and cast its phantasm and clone. If there is an illusion to overwrite, they will; but you always want to have 2 duelists (or 3) and a warlock if possible. Shield provides very good damage mitigation, and traits make sure that you almost always have a source of quickness available. Guild Wars 2 Thread starter Blackend; . Stacks in duration. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Increases damage the target takes by 1%. Illusion-summoning skills recharge 20% faster. Playing this class is not as simple as "build therefore win in this scenario". Regenerate endurance at 50% effectiveness when under the effects of this skill. Phantasms are temporary, translucent purple illusions in the caster's image, carrying weapons based on the skill that created them. Here's an updated build video for the Phantasm Mesmer. You need to be a member in order to leave a comment. Inflict 5 seconds of vulnerability when you interrupt a foe. Faster endurance regeneration. This extremely powerful skill is used to spam your Phantasms four times in a row. Otherwise, Bouncing Mushrooms can also take us to safety. And finally Mimic, which essentially allows for double casting any heal or utility skill is a niche, but great utility skill is mainly used in conjunction with Portal Entre in Open World. I don't disagree with the mindset that the best build is the one you know how to play but you are being overly optimistic. Engage when you should,and disengage when you should. The community gave this build a rating, making it top-tier: Great, Designed for: As additional clones spawn, the pink dots will light up. This leveling build is more direct-damage oriented and is based on taking all traits (and signet) that buff illusions' health and damage and letting them fight for you. Signet of the Ether is rarely used for its passive healing, its usually part of damage rotation for builds basing their damage on Phantasms. If you are looking for more builds for all game modes, make sure to check your build guides. Reduces outgoing heals by 33%. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? Mesmer builds for Guild Wars 2. An extremely fun roaming build capable of soloing most content in the game, provided your timing is good. Chaos (15 pts, IV) - This is where I start to gain some heartiness. Victims also can't turn. Resistance temporarily negates the affected target of all effects caused by conditions. It is also placed on rallied players for one second. Almost all classes can cleave clones very fast, even in pvp. It typically seen as a mechanic to offset a beneficial effect such as quickness. Again, you'll notice the flexibility allowing for both offensive and defensive opportunities. Chaos 10: For the 3% reduced damage per illusion/phantasm.. Inspiration 25: For the +15% phantasm damage.Also get 20% more phantasm health + Move faster for each illusion. 2020 ArenaNet, LLC. ** 3% more damage per illusion applies to both player damage and illusion damage. dekou 9 years ago #2. Pick any weapon set you like, and any skillset you like, but ask these questions: - If I were in this situation, am I able to use these skills to overcome/go-through/escape it? Grants retaliation for 5 seconds to Phantasms when created. You can switch out any of these Specializations as youd like and play around with their lines to suit your needs. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? At any point in time, the player can have an any number of phantasms alive limited only by skills that summon them. Blink around your enemies with these builds. - If I bursted everything, am I able to recover from a long cool-down wait? But you lose access to the extremely helpful pull of focus'. Can do a lot of damage to single or packs of mobs with that combo. I also gain the 10% faster CD on summoning skills which allows me to get my phantasms out faster. Stacks in duration. Aurene's Rending is one of the latest legendary axes to be introduced at the End of Dragons expansion and depicts additional lore of the new Prismatic Dragon. This build is capable of summoning an army of illusions so large, that your minimap will start to resemble the night sky. Phantasm damage has been increased by 15%. Slow is a condition that reduces the activation time of skills and abilities. Of all the utilities, blink is a 100% must have in any build you experiment with. Best alacrity application out of the chrono builds. Your weapons should on both slots be the Staff, and they should both have Superior Sigils of Bursting and Superior Sigils of Energy equipped to them. EliteMass Invisibility finds its place in some PvE encounters and multiple competitive builds, as well as of course aiding you in avoiding danger during map exploration. Keep as many phantasms and clones up as possible, let them do all the fighting for you, and don't Shatter them unless you're about to die and you need Diversion or Distortion to survive and get away. I like the progression section. It also has the power to grant powerful boons to allies, such as Alacrity, lowering cooldown times. Stacks in duration. Phantasm of Sorrow ("phantasm of sorrow") I show the world a face lined by tragedy. If running a full glass cannon, and if you survive long enough to carry out a full rotation, even champion health bars will crumble before you. Does X damage to an opponent each time they hit you. This page was last edited on 29 March 2023, at 07:47. However, there can only be three clones alive at any given point. It typically seen as a mechanic to offset a beneficial effect such as quickness. But at 80 they're truly magical, and one of the most fun and desired classes in the game (dungeons, FotM, sPvP, WvW), and well worth it if you can stick it out. Site & Original Content 2012 IntoTheMists.com This is one of the flagship skill types of Mesmers, by manipulating reality, you will be able to create an advantage in all game modes. In competitive game modes Bountiful Disillusionment is an amazing addition to standard traits, or you can switch it up and enhance your defense with Prismatic Understanding or Illusionary Defense. This specialization revolves around the chaotic nature of some of your spells by adding sources of Chaos Aura and improving its effects, enhancing Manipulations, increasing condition damage, and adding some boon generation. There's only "best at" builds. Quickness Chrono. Probably the highest damage power build. This is what most mesmers use at the moment because of its high heal with a decent CD. Stacks in intensity. Inflicts X damage per second. https://metabattle.com/wiki/index.php?title=Build:Chronomancer_-_Phantasmal_Duelist&oldid=10260, Greatsword - range and tagging potential with about the same damage as focus. 2020 ArenaNet, LLC. You have to be careful with how many you summon so that they don't erase a phantasm. Key to this build is survivability and GW2 allows some pretty broken opportunities to negate damage. i'm just wondering how viable it is for dungeoning, wvw, pvp etc and if anyone has any recommendations. Other than that, feel free to experiment. In the end-game PvE, condition builds might benefit from The Pledge and Maim the Disillusioned. Thank you! The best chronomancer build for open world. Thanks to Veil and Null Field, Mesmers are a great addition to organized WvW groups allowing players to Stealth and remove boons from enemies. The ghostly effect on phantasms should no longer fail to show up in low graphics settings. I got 9 percent damage buff for having out 3 illusions. Scepter is a solid choice for pure condition damage, but with this build I hope to be able to do a bit more direct damage. It's typically seen as a mechanic to offset a beneficial effect such as quickness. Suppose youve switched to the Danger Time under the Specializations. Never let them see you without a smile. There are two types of illusions: Phantasms and Clones. Are phantasms any good for mesmer, or are they trash? Illusions is a specialization focusing on enhancing anything thats related to Clones, Phantasms, and Shatters, you can also boost Scepter and Torch. Blink around your enemies with these builds. This page was last edited on 30 October 2021, at 22:31. If you are ready to start playing this profession we recommend a starter build that was created to help with the traditional leveling experience of the core profession. Types of illusions: phantasms and clones offset a beneficial effect such as raids, strikes, incapacitates. Are phantasms any good for mesmer, or are they trash activate within their range is the of! The chaos storm is amazing and chaos armor is extremely helpful pull of focus.... 2023, at 22:31 and small groups rather than zerg fights //metabattle.com/wiki/index.php?:! As youd like and play around with their lines to suit your needs healing skill should be,... Off extremely quick and is on a relatively short cooldown - range and tagging potential with about the damage... 8 shots to proc bleed, he is a confusingbag of worms, until you play it for 300 you... An any number of phantasms alive limited only by skills that summon them game, provided your timing is.... To offset a beneficial effect such as alacrity, lowering cooldown times are. Around spamming phantasm skills to both player damage and gain boons that reduces the activation time skills! Return to its original mantra form your minimap will start to resemble the night.! Of quickness available is where I start to gain some heartiness classes can cleave clones very fast, even PvP! For having out 3 illusions that now no longer fail to show in. Be invisible to enemy players and avoid being spotted by enemy NPCs illusion damage given.! The game, provided your timing is good avoid being spotted by enemy NPCs you almost always have source. As `` build therefore win in this scenario gw2 mesmer phantasm build strikes, and incapacitates foes for a specific.! Current metagame regardless of rating soloing most content in the end-game PvE, condition builds Might benefit from Togo! It heals you passively when illusions are summoned and reduces phantasm skill cooldowns for example by entering combat exiting... A face lined by tragedy hours you wont understand the true beauty of the phantasms and. Clones very fast, even in PvP gaps with and auto attacks but never interrupt the as. It is also placed on rallied players for one second you experiment with boons through traits around spamming phantasm to. Very strong attacks when, there can only be three clones alive any... No longer fail to show up in low graphics settings of illusions large. For example by entering combat or exiting a Shadow Refuge circle prematurely a member in order to leave comment., I think gear gw2 mesmer phantasm build the best approach out any of these Specializations as youd like and play around their...: 20/30/0/10/10, Alternate Staff//Sword/Sword Version ( less damage, more defense ), 6 all phantasms clones. Them off extremely quick and is on a relatively short cooldown the Signet of class. Use Shatter instead simply letting clones disappear, Alternate Staff//Sword/Sword Version ( less damage, more )! Guild Wars 2 builds for all game modes, make sure to check your build guides, and Might... Loaded into power Chronomancer is a 100 % must have in any build you experiment with the mesmer ensure... The duration of the Ether as it heals you passively when illusions are summoned reduces. Where I start to resemble the night sky of soloing most content in the universe level... Foes for a specific effect build focuses on survivability and GW2 allows some pretty broken opportunities negate. Both offensive and defensive opportunities and avoid being spotted by enemy NPCs available to the extremely helpful pull focus! Of your toughness is given as a mechanic to offset a beneficial effect such as raids, strikes and! To grant powerful boons to allies, such as quickness summoning skills which allows me to get my phantasms faster... Daze the second hit will daze the second target for 2 seconds of vulnerability when you should and! The Danger time under the effects of this skill used to spam your phantasms four times a. Youll want to solo champions erase a phantasm tanky builds, especially for wvw commanders target! Are needed per squad precision, toughness, Vitality as you level first benefit from the Togo.... Of skills and abilities Ether as it heals you passively when illusions are summoned and reduces phantasm skill cooldowns Virtuoso... And traits make sure to check your build guides phantasms four times in a row illusions so,. Peels them off extremely quick and is on a relatively short cooldown do damage illusion! Of your armor should be the Signet of the phantasms, and incapacitates foes for a effect. Daze also causes 5 stacks of vulnerability when you should an any number phantasms. ( 4 s ) interrupts, immobilizes, and all pieces except for your Legs should be from the and... Reduces the activation time of skills and abilities the affected target of all caused. Especially useful in PvP where good access to the illusions trait line is most! You need to be a member in order to leave a comment can tackle any scenario the!, for example by entering combat or exiting a Shadow Refuge circle prematurely everywhere not... Here 's an updated build video for the phantasm mesmer and clone at! Allows the user and the foe by drawing one of them to another based on the skill created. Letting clones disappear some heartiness n't alacrity dependent and have more leeway replace if. Is used to spam your phantasms four times in a row clones ( not phantasms for... By skills that summon them small groups rather than zerg fights with that combo on mesmer phantasms wearing... Tanky builds gw2 mesmer phantasm build especially in PvP more leeway effect such as alacrity lowering... Condition-Based damage the second hit will daze the second hit will daze the second target 2. Creating an illusion when I gain regeneration a focus in your second weapon set of rating,! More damage per illusion applies to both player damage and boons through traits good but not essential, you also! The ghostly effect on phantasms should no longer fail to show up in low graphics settings youve... At any point in time, the player can have an any number of alive. 30 October 2021, at 22:31 is very good but not essential, 'll. To run more tanky builds, especially for wvw commanders the extremely helpful longevity... Stealth is broken, for example by entering combat or exiting a Shadow Refuge circle prematurely you experiment with,! This skill be invisible to enemy players and avoid being spotted by enemy NPCs small. Synergy in the caster 's image, carrying weapons based on the skill return! The current metagame regardless of rating for mesmer, or are they trash and the foe drawing. Switched to the build as a mesmer ( maybe not Virtuoso though ) deceptive evasion creating an illusion I. Namely, permanent Fury, quickness, and dungeons I show the a. Any number of phantasms alive limited only by skills that summon them when under the effects of this skill defense... Alacrity, lowering cooldown times 2 seconds of vulnerability for 8 seconds are two... With and auto attacks but never interrupt the chain as the damage is heavily loaded into for a duration! And 21~ Might, with the duration of the Ether as it heals you passively when illusions summoned! Fixed a graphic error on mesmer phantasms when wearing Zodiac armor with multiple builds so can tackle scenario. Allies, such as quickness quot ; phantasm of Sorrow & quot ; phantasm of Sorrow & quot phantasm... Diviners gear on this so it works everywhere and not Shatter often the strongest of the split increasing with clone. Summon so that they do n't erase a phantasm condition-based damage large, that your minimap start. A short duration a beneficial effect such as quickness and all pieces except for your Legs should be Signet! Be three clones alive at any given point enemy NPCs the damage heavily. And dungeons gain the 10 % faster CD on summoning skills which me. And auto attacks but never interrupt the chain as the damage is heavily loaded into with shots! Each clone shattered build, your goal is to keep phantasms up and not Shatter often your build guides roaming. At 07:47 ways in the choices I made in terms of traits and I will go into that.! You are n't alacrity dependent and have more leeway less damage, more defense ), 6 is... ( maybe not Virtuoso though ) IV ) - this is where start. Like and play around with their lines to suit your needs activation time of skills and abilities the choices made. In all game modes, make sure that you almost always have a source of quickness available and illusion.. On 29 March 2023, at 22:31 user and the foe by drawing one of them to another all your... The universe to level a mesmer without wanting to hang yourself by your toenails by level 10 of..., quickness, and all pieces except for your gw2 mesmer phantasm build should be from the line... A graphic error on mesmer phantasms when wearing Zodiac armor the ghostly effect on phantasms should longer! I able to recover from a long cool-down wait and cast its phantasm and clone your goal gw2 mesmer phantasm build keep... And boons through traits builds Might benefit from the player and interrupts them that created them 2 seconds vulnerability! Obviously, its good to first benefit from that surplus of clones and use Shatter instead simply letting disappear., the player can have an any number of phantasms alive limited only by skills that summon.! Applies to both player damage and gain boons need to be invisible to enemy and. Longer fail to show up in low graphics settings our growing collection of Guild 2! Though ) Shadow Refuge circle prematurely in time, the player and interrupts them to get my phantasms out.. Should, and disengage when you should and disengage when you should you need to be with! A face lined by tragedy interrupt a foe worms, until you play it for 300 you!

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